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[http://http://www.noidimeego.it/index.php/programmazione/204-lets-meego Let's Mee Go Page] for download .deb and source file. | [http://http://www.noidimeego.it/index.php/programmazione/204-lets-meego Let's Mee Go Page] for download .deb and source file. | ||
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| + | <div style="clear: right;"></div> | ||
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| + | === Gaberln === | ||
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| + | [[File:Games_Gaberln.png|200px|thumb|right|Gaberln screenshot]] | ||
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| + | A game where you have to kick and bounce the ball as often as possible. For MeeGo Handsets. As soon as the ball hits the ground, the counter starts fresh. | ||
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| + | * [http://thp.io/2011/gaberln/ Gaberln] | ||
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| + | <div style="clear: right;"></div> | ||
=== Your Game here === | === Your Game here === | ||
''Add information and a screenshot/photo of your project here.'' | ''Add information and a screenshot/photo of your project here.'' | ||
We're here to bring cool, open and closed source games to MeeGo. This is as of yet an unofficial project, as we first want to get cool stuff out and then care about cutting through red tape (registering and blessing everything through Community office, etc..). Visit the unofficial MeeGo Games channel on FreeNode: #meego-games. Did we say unofficial yet? ;)
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This is a pong-like multi-touch game targetting primarily tablets. The project has been started during the MeeGo Conference 2011 in San Francisco as a way to experiment with multi-touch and get some fun out of the ExoPCs. See Mong on Gitorious.
End-user information about the game can be found on the Mong homepage.
This is a closed-source game using the QGraphicsView framework. You are a kleptomanic rabbit head with wings and try to loose 10 coins in 90 seconds by getting shot. Think of it as a reverse duck hunt game. It makes use of Qt Mobility's Accelerometer feature, so if you want to play it on the ExoPC, please apply the acceleromated-related fixes to your MeeGo Tablet UX installation.
A video of the current gameplay on an ExoPC can be found here: That Rabbit Game gameplay. Please note that it's difficult to hold a camera in one hand and control the (accelerometer-based) game with the other hand. It's much more fun playing with two hands, obviously ;)
The gameplay is very simple! The only thing that the player must do is one click on the screen! If the click is in high position MeeGon will jump for avoid lower obstacles, if the click is recognized in a low part of the screen MeeGon will slide and avoid the higher obstacles.
Let's Mee Go Page for download .deb and source file.
A game where you have to kick and bounce the ball as often as possible. For MeeGo Handsets. As soon as the ball hits the ground, the counter starts fresh.
Add information and a screenshot/photo of your project here.