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= KDE Mobile UX = | = KDE Mobile UX = | ||
== Participants == | == Participants == | ||
| - | + | Bart Cerneels, Boudewijn Rempt, Inge Wallin, Heinrik Hartmetz, Thiago Maciera, ... please add yourself. | |
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== Using platform UX or KDE UX == | == Using platform UX or KDE UX == | ||
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== KDE libs modularization == | == KDE libs modularization == | ||
| - | + | * convenience functions and classes -> merge into QtCore/QtUi/... | |
| - | + | * value added (ex. KIO) -> Qt module | |
Contents |
Bart Cerneels, Boudewijn Rempt, Inge Wallin, Heinrik Hartmetz, Thiago Maciera, ... please add yourself.
standard app: platform UX. differentiated app (amarok, games, etc): app specific UX.
Always remember: KDE desktop is a platform build on Qt. Unless plasma mobile is ever deployed on a commercially available device there is not KDE mobile platform and hence no KDE mobile UX.