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MeeGo Conference 2010/Unconference KDE-mobile UX

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(Participants)
(Using platform UX or KDE UX)
Line 9: Line 9:
== Using platform UX or KDE UX ==
== Using platform UX or KDE UX ==
 +
standard app: platform UX.
 +
differentiated app (amarok, games, etc): app specific UX.
 +
 +
== KDE-mobile platform ==
 +
Always remember: '''KDE desktop is a platform build on Qt.'''
 +
''Unless plasma mobile is ever deployed on a commercially available device there is not KDE mobile platform and hence no KDE mobile UX.''
 +
 +
== KDE libs modularization ==
 +
* convenience functions and classes -> merge into QtCore/QtUi/...
 +
* value added (ex. KIO) -> Qt module

Revision as of 11:14, 19 November 2010

Contents

KDE Mobile UX

Participants

- Bart Cerneels
- Boudewijn Rempt
- Inge Wallin
- Heinrik Hartmetz
- Tiago Maciera
- ... please add yourself.

Using platform UX or KDE UX

standard app: platform UX. differentiated app (amarok, games, etc): app specific UX.

KDE-mobile platform

Always remember: KDE desktop is a platform build on Qt. Unless plasma mobile is ever deployed on a commercially available device there is not KDE mobile platform and hence no KDE mobile UX.

KDE libs modularization

* convenience functions and classes -> merge into QtCore/QtUi/...
* value added (ex. KIO) -> Qt module
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