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(→Using platform UX or KDE UX) |
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== Using platform UX or KDE UX == | == Using platform UX or KDE UX == | ||
| + | standard app: platform UX. | ||
| + | differentiated app (amarok, games, etc): app specific UX. | ||
| + | |||
| + | == KDE-mobile platform == | ||
| + | Always remember: '''KDE desktop is a platform build on Qt.''' | ||
| + | ''Unless plasma mobile is ever deployed on a commercially available device there is not KDE mobile platform and hence no KDE mobile UX.'' | ||
| + | |||
| + | == KDE libs modularization == | ||
| + | * convenience functions and classes -> merge into QtCore/QtUi/... | ||
| + | * value added (ex. KIO) -> Qt module | ||
Contents |
- Bart Cerneels - Boudewijn Rempt - Inge Wallin - Heinrik Hartmetz - Tiago Maciera - ... please add yourself.
standard app: platform UX. differentiated app (amarok, games, etc): app specific UX.
Always remember: KDE desktop is a platform build on Qt. Unless plasma mobile is ever deployed on a commercially available device there is not KDE mobile platform and hence no KDE mobile UX.
* convenience functions and classes -> merge into QtCore/QtUi/... * value added (ex. KIO) -> Qt module