(→How to) |
(→How to) |
||
| Line 25: | Line 25: | ||
== How to == | == How to == | ||
| - | + | Follow these steps to internationalise a QML application: | |
<ol> | <ol> | ||
| - | <li>Use a custom Qt app to load your QML: this | + | <li>Use a custom Qt app to load your QML, rather than the default <code>qmlviewer</code>: this makes it easier to internationalise the project. I used the [[QML:_creating_a_transparent_window|transparent window application]] as a starting point.<br/> |
| + | If you run a QML application under the default <code>qmlviewer</code>, you'll have to pass a <code>-translation</code> flag to it, telling it which language file to use for string translations.</li> | ||
<li> | <li> | ||
THIS IS A VERY ROUGH DRAFT
Contents |
This tutorial explains how to internationalise a QML application.
It would probably be a good idea to write a script to generate the translations for you, check if any are unfinished etc.
If you are translating a Qt application (not a QML UI), you can incorporate the translation steps into the .pro file: see http://doc.qt.nokia.com/4.5/linguist-manager.html.
But for QML translations, I couldn't work out a way to get the QML files to be parsed. There is no mention of this in the page about QML i18n (http://doc.qt.nokia.com/4.7/qdeclarativei18n.html) either.
Note that I've also ignored anything like version control and separate translation services (transifex etc.) in this account.
Qt Creator (MeeGo 1.1 SDK version) installed. See these instructions.
TBD
Follow these steps to internationalise a QML application:
qmlviewer: this makes it easier to internationalise the project. I used the transparent window application as a starting point.qmlviewer, you'll have to pass a -translation flag to it, telling it which language file to use for string translations.qsTr("some string") properties to elements in the QML user interface definition.
The recommendation is that you only use ASCII characters in the strings which occur in the source QML files.
For example:
import Qt 4.7
Rectangle {
width: 320
height: 240
Text {
text: qsTr("__hello__")
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
}
}
The __string__ syntax makes it easier to notice whether translations are working when the application runs. In a real application you might want to put the translation strings in as English strings, so at least if any strings aren't translated, or if a user's language is not supported, you will see English.
lupdate program first. This creates the .ts files which are used as a basis for creating translations. Run this inside the project directory from the command line:
/opt/meego/meego-sdk-qt/bin/meego-sdk-wrapper lupdate *.qml \ -ts qml-translations.en.ts qml-translations.fr.ts qml-translations.de.ts
The scan is recursive by default. It creates the .ts files you specified, with "unfinished" entries for each translatable string in your app's QML files. If you want more languages to be supported, add more .ts file names to the command line.
The language codes are constructed from:
.ts files using Qt Linguist to edit them:/opt/meego/meego-sdk-qt/bin/meego-sdk-wrapper linguist *.ts
See http://doc.qt.nokia.com/4.7/linguist-translators.html for more about using Qt Linguist.
.ts files. This will prevent you releasing your application with missing translations. Here's an example command will show the names of any .ts files which have one or more unfinished translations:grep -c "translation type=\"unfinished\"" *.ts | grep -v -E ":0$"
.qm files) containing the translations:/opt/meego/meego-sdk-qt/bin/meego-sdk-wrapper lrelease *.ts
.qm files we just created as Qt resources, along with some special directory path syntax, to load them into the translator. (I couldn't get them to load otherwise unless I used an absolute file path.)
.qm files to a .qrc file as resources: this compiles them into the binary in a platform-agnostic fashion.main.cpp file so it loads the appropriate translation resource (.qm) into the application, based on the locale:
#include <QTranslator>
#include <QLocale>
#include <QtGui/QApplication>
#include "mainwindow.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QString locale = QLocale::system().name();
QTranslator translator;
/* the ":/" is a special directory Qt uses to
* distinguish resources;
* NB this will look for a filename matching locale + ".qm";
* if that's not found, it will truncate the locale to
* the first two characters (e.g. "en_GB" to "en") and look
* for that + ".qm"; if not found, it will look for a
* qml-translations.qm file; if not found, no translation is done
*/
if (translator.load("qml-translations." + locale, ":/"))
app.installTranslator(&translator);
MainWindow w;
w.setLocale(locale);
w.show();
return app.exec();
}
Note that we could enhance this code to default to English (set locale to en) if a user's language isn't supported.
See http://doc.qt.nokia.com/4.5/linguist-programmers.html, which explains more about integrating translations into a Qt app.
qml-translations-build-desktop directory (where the code is compiled by default) or the equivalent location if you're using a MADDE toolchain:/opt/meego/meego-sdk-qt/bin/meego-sdk-qtapp ./qml-translations
NB this uses the meego-sdk-qtapp wrapper script, described below.
If your language is set to en_GB or en_US, you should see the English version; if set to fr_FR or de_AT, you'll see it in French or German respectively. If you are using another language, you'll see untranslated strings.
You can try it in a different language with:
LANG=fr_FR.utf8 /opt/meego/meego-sdk-qt/bin/meego-sdk-wrapper ./qml-translations LANG=de_AT.utf8 /opt/meego/meego-sdk-qt/bin/meego-sdk-wrapper ./qml-translations
For reference: I created a wrapper for other MeeGo SDK Qt binaries (lupdate and lrelease) and my own executables, to ensure that the MeeGo SDK Qt libraries occur first on the path.
Hopefully this will eventually be redundant, if/when the SDK supplies its own wrapper.
Put the following code in a file called meego-sdk-qtapp, in the same directory as the MeeGo SDK binaries (/opt/meego/meego-sdk-qt/bin):
#!/bin/sh
export QTDIR="`meego-sdk-qmake -query QT_INSTALL_PREFIX`"
export QT_PLUGIN_PATH="`meego-sdk-qmake -query QT_INSTALL_PLUGINS`"
export QT_LIBS_PATH="`meego-sdk-qmake -query QT_INSTALL_LIBS`"
# Let the wrapped binary know that it has been run through the wrapper.
export WRAPPER="`readlink -f "$0"`"
HERE="`dirname "$WRAPPER"`"
case ":$PATH:" in
*:$HERE:*)
# $PATH already contains $HERE, leave it where it is.
;;
*)
# Prepend $HERE to $PATH.
export PATH="$HERE:$PATH"
;;
esac
# Always use our versions of Qt libs.
if [ -n "$LD_LIBRARY_PATH" ]; then
LD_LIBRARY_PATH="$QT_LIBS_PATH:$HERE:$HERE/lib:$LD_LIBRARY_PATH"
else
LD_LIBRARY_PATH="$QT_LIBS_PATH:$HERE:$HERE/lib"
fi
export LD_LIBRARY_PATH
APP=$1
shift
if [ -f $HERE/$APP ] ; then
$HERE/$APP "$@"
else
$APP "$@"
fi
Make sure it's executable (chmod +x).
Then use it to run the MeeGo SDK applications like this:
/opt/meego/meego-sdk-qt/bin/meego-sdk-qtapp lupdate ...
Or your own applications (like the qml-translator application created above) with:
/opt/meego/meego-sdk-qt/bin/meego-sdk-qtapp ./qml-translator