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This tutorial explains how to make a QML user interface entirely navigable by keyboard.
If you don't know anything about QML, reading the introductory Qt/QML documentation might be helpful.
Install the MeeGo SDK first. Alternatively, you could just install the meego-sdk-qt-creator and meego-sdk-qt packages (see the same page for the location of the repos).
I'm using Fedora 13 Linux, and have run the application on Fedora 13 and MeeGo 1.1.
You basically need to create a QML application with some input elements to start with.
Then add keyboard navigation using the following QML elements:
KeyNavigation, for defining paths between pairs of UI elements (e.g. to move between input elements)
Keys, for connecting key presses to actions (e.g. to submit data entered in input elements)
key-nav.qml file, which contains the main UI definition. The first version just displays three input elements:
This is what the QML looks like for these elements:
import Qt 4.7
Rectangle {
id: window
width: 600
height: 300
ListModel {
id: countries
ListElement {
name: "Finland"
}
ListElement {
name: "United Kingdom"
}
ListElement {
name: "USA"
}
}
Column {
anchors.left: parent.left
anchors.leftMargin: 10
anchors.top: parent.top
anchors.topMargin: 10
spacing: 20
width: 180
Row {
spacing: 10
width: parent.width
Text {
text: "Name:"
}
TextInput {
id: nameInput
maximumLength: 30
width: maximumLength * 10
focus: true
fillColor: "darkgrey"
}
}
Row {
spacing: 10
height: countries.count * 20
width: parent.width
Text {
text: "Country:"
}
ListView {
id: countrySelector
width: parent.width
height: parent.height
model: countries
highlight: Rectangle {
color: "darkgrey"
radius: 5
}
delegate: Item {
width: parent.width
anchors.horizontalCenter: parent.horizontalCenter
height: 20
Text { text: name }
}
}
}
Row {
width: parent.width
height: 20
Rectangle {
id: submitButton
width: parent.width
height: parent.height
color: "darkgrey"
radius: 5
Text {
text: "Submit"
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
}
}
}
Row {
width: parent.width
height: 20
Text {
id: greeting
text: "the greeting will be here"
}
}
}
}
(I made no attempt at modularisation here, but kept everything in one file to make the explanations simpler. Also, this isn't usable at all yet.)
qmlviewer (big green button, bottom left in Qt Creator). You should see something like this:
Navigating from one QML element to another means that you shift the focus from the currently-focused element to another element. To do this, you add a KeyNavigation property to the element you're navigating from, associated with the key which will trigger the focus shift.
For example, say you had two rectangles, rect1 and rect2. You want a user to be able to navigate from rect1 to rect2 by pressing the right cursor key. To implement this, you would add the following property to rect1:
KeyNavigation.right: rect2
Which means "on pressing the right cursor key, shift the focus to the element with id rect2.
Key navigation is not symmetrical by default, so if you wanted to be able to go back to rect1 from rect2 by pressing the left cursor key, you need to add a property to rect2 as well:
KeyNavigation.left: rect1
Here's a complete example:
import Qt 4.7
Rectangle {
width: 200
height: 100
Rectangle {
id: rect1
focus: true
width: 100
height: 100
opacity: activeFocus ? 1.0 : 0.5
color: "red"
KeyNavigation.right: rect2
}
Rectangle {
id: rect2
width: 100
height: 100
x: 100
opacity: activeFocus ? 1.0 : 0.5
color: "red"
KeyNavigation.left: rect1
}
}
You can navigate from the left-hand red square (rect1) to the right-hand one by pressing the right cursor key; and from the right-hand red square to the left-hand one by pressing the left cursor key. When the focus shifts, the opacity of the focused element is set to 1.0, and the unfocused one to 0.5.