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!colspan="6"|MeeGo Emulator
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!scope="row" rowspan="6"|Skins and Basic input/output simulation
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|MeeGo device Skin and background of the emulator
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|P1
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|Done
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|Support choose different skins for different devices by XML file.
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|Skin size fit to screen resolution, skin zoom in/out
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|P1
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|Done
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|Support zoom in/out to fit the host screen size <br> Support VGA surface zoom in/out
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|Device keyboard, kpad and buttons face and function simuation
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|P1
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|Done
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|Need verify this function by future MeeGo device with physical keyboard
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|Touchscreen
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|P1
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|Done
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|Use tablet usbdevice for absolute mouse coordinate
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|Device rotation (Portrait/Landscape mode)
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|P1
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|Done
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|-
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|MeeGo emulator control buttons (Rotation/Zoom In/Zoom Out/Shutdown/Reboot/etc.)
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|P1
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|Done
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Revision as of 06:07, 28 September 2010

This page is for discussion of status, priority and ideas related to the MeeGo emulator based on QEMU

Features & Status

MeeGo Emulator
Feature Details Priority Status Depends Notes
OpenGL Hardward Acceleration OpenGL pass-through mechanism (Qemu-GL and LibGL.so) P1 Done
Virtio GL device emulation and virtio graphics driver module P1 Done In the long run, chormium is another choice for GL pass-through
OpenGL ES support P2 In Plan
Kqemu for windows (WinKVM?) P1(Windows) In Progress
Skins and Basic input/output simulation MeeGo device Skin and background of the emulator P1 Done Support choose different skins for different devices by XML file.
Skin size fit to screen resolution, skin zoom in/out P1 Done Support zoom in/out to fit the host screen size
Support VGA surface zoom in/out
Device keyboard, kpad and buttons face and function simuation P1 Done Need verify this function by future MeeGo device with physical keyboard
Touchscreen P1 Done Use tablet usbdevice for absolute mouse coordinate
Device rotation (Portrait/Landscape mode) P1 Done
MeeGo emulator control buttons (Rotation/Zoom In/Zoom Out/Shutdown/Reboot/etc.) P1 Done
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