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!scope="row" rowspan="6"|Skins and Basic input/output simulation | !scope="row" rowspan="6"|Skins and Basic input/output simulation | ||
This page is for discussion of status, priority and ideas related to the MeeGo emulator based on QEMU
| MeeGo Emulator | |||||
|---|---|---|---|---|---|
| Feature | Details | Priority | Status | Depends | Notes |
| OpenGL Hardward Acceleration | OpenGL pass-through mechanism (Qemu-GL and LibGL.so) | P1 | Done | ||
| Virtio GL device emulation and virtio graphics driver module | P1 | Done | In the long run, chormium is another choice for GL pass-through | ||
| OpenGL ES support | P2 | In Plan | |||
| Kqemu for windows (WinKVM?) | P1(Windows) | In Progress | |||
| Skins and Basic input/output simulation | MeeGo device Skin and background of the emulator | P1 | Done | Support choose different skins for different devices by XML file. | |
| Skin size fit to screen resolution, skin zoom in/out | P1 | Done | Support zoom in/out to fit the host screen size Support VGA surface zoom in/out | ||
| Device keyboard, kpad and buttons face and function simuation | P1 | Done | Need verify this function by future MeeGo device with physical keyboard | ||
| Touchscreen | P1 | Done | Use tablet usbdevice for absolute mouse coordinate | ||
| Device rotation (Portrait/Landscape mode) | P1 | Done | |||
| MeeGo emulator control buttons (Rotation/Zoom In/Zoom Out/Shutdown/Reboot/etc.) | P1 | Done | |||