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!scope="col"|Notes
!scope="col"|Notes
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|-
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!scope="row" rowspan="4" style="color:green; background-color:rgb(102, 255, 153);"|OpenGL Hardward Acceleration
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!scope="row" rowspan="4" style="color:green; background-color:rgb(255, 153, 102);"|OpenGL Hardward Acceleration
|OpenGL pass-through mechanism (Qemu-GL and LibGL.so)
|OpenGL pass-through mechanism (Qemu-GL and LibGL.so)
|P1
|P1

Revision as of 06:13, 28 September 2010

This page is for discussion of status, priority and ideas related to the MeeGo emulator based on QEMU

Features & Status

MeeGo Emulator
Feature Details Priority Status Depends Notes
OpenGL Hardward Acceleration OpenGL pass-through mechanism (Qemu-GL and LibGL.so) P1 Done    
Virtio GL device emulation and virtio graphics driver module P1 Done   In the long run, chormium is another choice for GL pass-through
OpenGL ES support P2 In Plan    
Kqemu for windows (WinKVM?) P1(Windows) In Progress    
           
Skins and Basic input/output simulation MeeGo device Skin and background of the emulator P1 Done   Support choose different skins for different devices by XML file.
Skin size fit to screen resolution, skin zoom in/out P1 Done   Support zoom in/out to fit the host screen size
Support VGA surface zoom in/out
Device keyboard, kpad and buttons face and function simuation P1 Done   Need verify this function by future MeeGo device with physical keyboard
Touchscreen P1 Done   Use tablet usbdevice for absolute mouse coordinate
Device rotation (Portrait/Landscape mode) P1 Done    
MeeGo emulator control buttons (Rotation/Zoom In/Zoom Out/Shutdown/Reboot/etc.) P1 Done    
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