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User:Fvennetier/OBS Light Create new package

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How to create a new package using spectacle and a SPEC file ?

Official documentation: Spectacle

Requirements

  • A project on an OBS server where you have maintainer rights (for example your home project)
  • OBS Light already installed on your computer
  • An archive of your program, named like program-version.tar.gz (tar.bz2 is OK)
  • A SPEC file, program.spec

Prepare the SPEC file

  • First you have to generate a YAML file:
spec2spectacle mypackage.spec
  • Edit the generated YAML file, mypackage.yaml. You may have to complete some fields, for example the source file, which should look like %{name}-%{version}.tar.gz.
  • Re-generate the SPEC file
specify mypackage.yaml
  • Now check the SPEC file, especially the script section. Your old scripts should have been surrounded by "# >> " and "# << " tags. %if macros have been removed.

Create the package

OBS Light cannot create new packages at the moment. You have to use the web UI, or osc.

  1. Using the web UI:
    • Go to the project you want to add your package to.
    • Go to Packages tab.
    • Click Create package.
    • Give a name to the package (we recommend the same name as your program, in lower-case), a title and a description (optional but recommended).
  2. Now you should be able to import this package in OBS Light.
    • Run obslightgui.
    • Click Import project button.
    • Select a server from the list or add a new one (not explained here).
    • Select your project in the list.
    • Select a target and an architecture.
    • Give an alias to the project (can be the name of the project, without ":").
    • You should now see a list of packages, with the one you created earlier.
    • Select it and press finish.
  3. The package is now imported into OBS Light, with status broken.
    • In the right panel, tab Local directory, click Import file.
    • Select your SPEC file, YAML file and archive.
    • The files appear in the list with status Added.
    • In the middle panel, click Commit changes, and enter a commit message.
    • The files are uploaded on the OBS server, and the package starts to build.
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